Scalpel cuts in 3ds Max

I want to render cross sections of an architectural model . That should
probably be done with a plane that cuts the model – the cross section,
displaying one half and making the other invisable nad then rendering…
I dont know how to do that in 3ds, please help…
thanks in advance

If the 3ds “Slice” modifier (works with all objects & meshes) doesn’t
do what you want, you can always get a plugin that is more exotic, like

Leave a Reply

Your email address will not be published. Required fields are marked *