I’ve been thinking about ways to render in such a way that wouldn’t
require starting and stopping max for each picture. I thought of techniques I use to do lots of camera shots overnight.
Idea #1: If one were so inclined, time could be saved by animating the
material(s). I would suggest a blend material, using auto key, and
swapping out each material with each keyframe. Make each keyframe a
single frame right after the last one. Then export your frames as
individual images, as all animations should be. Works with NR (Network Render), too.
FYI: You can’t change the material type if you are animating a material.
Idea #2: Create an AVI or MOV that has in each frame the material you
want. This is for simple, non-compound materials, of course. Then
simply apply the movie as a material, and continue as above.
Note: When animating stuff like materials and all things that are not
positional/rotational in the root, you should see a set of red
brackets, the same as with “open” groups in the viewers, around the
widgets/parameter thingies that are being animated.
Don’t ask why, but sometimes setting manual keys does not work, and you need to use “auto key”. Personally, I think auto key creates risk when animating, and this may not be a bug… it may just be a retarded way to do it.
Another caution is that animations of any kind can be adjusted to
loop, stop, yo-yo, etc. when done. Get familiar with the curve editor
and dope sheet, using them as often as you use layers and the light lister.
Bogus Exception

Categories
Tag Cloud
Blog RSS
Comments RSS

Void « Default
Life
Earth
Wind
Water
Fire
Light 